{"id":104347,"date":"2024-11-21T07:41:08","date_gmt":"2024-11-21T07:41:08","guid":{"rendered":"https:\/\/thegeek.games\/?p=104347"},"modified":"2024-11-21T07:42:34","modified_gmt":"2024-11-21T07:42:34","slug":"stalker-2-triumphs-on-steam-but-the-best-is-yet-to-come","status":"publish","type":"post","link":"https:\/\/thegeek.games\/2024\/11\/21\/stalker-2-triumphs-on-steam-but-the-best-is-yet-to-come\/","title":{"rendered":"STALKER 2 Triumphs on Steam, but the Best Is Yet to Come!"},"content":{"rendered":"
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It\u2019s been years since STALKER 2: Heart of Chornobyl was first announced, and the post-apocalyptic shooter has already impressed audiences with its initial reception. After countless delays and challenges brought on by the Ukraine-Russia war, players can finally dive into the open-world survival FPS. While the wait was long, early player feedback shows promise, and the game\u2019s future looks even brighter.<\/p>\n
Let\u2019s start with the numbers. According to SteamDB, GSC Game World’s shooter has achieved the success it desperately needed. Within just a few hours of launch, the game amassed over 113,000 concurrent players on Steam\u2014a figure made even more remarkable considering the game is also available on Game Pass.<\/p>\n
If you\u2019ve noticed STALKER 2 leading the Steam sales charts in recent days, the over 110,000 concurrent players shouldn\u2019t come as a surprise. As for user reviews, the game is currently rated as “Mostly Positive” on Steam, which should give the developers reason to celebrate. Before the major launch patch, STALKER 2 suffered from optimization hiccups, visual bugs, and several technical issues flagged by players, though many of these problems have already been addressed.<\/p>\n
There’s still work to be done, but GSC Game World has plans. In a recent statement, the developers announced their commitment to rolling out numerous small patches in the coming days. \u201cSTALKER 2 is a massive project. We understand that with a game of this scale, there are bound to be details that need fine-tuning. We’ve never released something of this size before. Rest assured, we are here, listening to your feedback, and quickly addressing any issues requiring attention,” the developers stated.<\/p>\n
“For the first few days post-launch, we\u2019ll focus on quick updates, releasing them accurately and frequently. After that, we\u2019ll move to larger updates aimed at constant improvement. Free in-game content is also planned, and we\u2019ll share the roadmap in December. We have big plans for the STALKER 2 universe. Today marks both a return and the beginning of an exciting new journey,\u201d they concluded.<\/p>\n