{"id":106866,"date":"2025-01-14T18:01:31","date_gmt":"2025-01-14T18:01:31","guid":{"rendered":"https:\/\/thegeek.games\/?p=106866"},"modified":"2025-01-14T18:01:31","modified_gmt":"2025-01-14T18:01:31","slug":"gaming-time-for-chinese-youth-brutally-restricted-as-tencent-and-netease-bow-to-the-chinese-communist-government-video","status":"publish","type":"post","link":"https:\/\/thegeek.games\/2025\/01\/14\/gaming-time-for-chinese-youth-brutally-restricted-as-tencent-and-netease-bow-to-the-chinese-communist-government-video\/","title":{"rendered":"Gaming Time for Chinese Youth Brutally Restricted as Tencent and NetEase Bow to the Chinese Communist Government [VIDEO]"},"content":{"rendered":"
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Recent discussions about China\u2019s strict gaming policies have highlighted the government\u2019s measures to control the time spent on gaming by its citizens. Data shows that Chinese players spend an average of 11.3 hours per week gaming, making them global leaders, while Spain ranks 8th. To address this, China\u2019s government implemented a national \u201cgame time limit,\u201d forcing companies like NetEase and Tencent to comply.<\/p>\n
According to the South China Morning Post<\/em>, these restrictions are temporary, running from January 15 to February 14, aimed at curbing screen time during school holidays. Millions of children will face reduced gaming hours as the government continues efforts to minimize video games’ impact on youth.<\/p>\n <\/p>\n <\/p>\n Both Tencent and NetEase, two of the world\u2019s largest gaming companies, have confirmed compliance with the new rules. Under these restrictions, minors under 18 are allowed a total of 16 gaming hours during the holiday period. Tencent announced that children could play for only 15 hours between January 13 and February 13, while NetEase permits 16 hours within the same timeframe.<\/p>\n Tencent has also implemented stricter measures to ensure adherence, including enhanced detection systems and a \u201crisky account database\u201d to track adults who allow minors access. Additionally, facial recognition technology is used to verify users\u2019 ages, restricting gameplay for those under 18.<\/p>\n Initially introduced in 2021, these regulations allow minors to game only one hour per day on Fridays, Saturdays, Sundays, and public holidays. The goal is to combat excessive gaming among youth, a growing concern in recent years.<\/p>\n Despite China\u2019s significant role in the global gaming market, the government remains firm in its control over the industry. Last year\u2019s release of Black Myth: Wukong<\/em>, a blockbuster game, demonstrates the sector\u2019s strength while reflecting the challenge of balancing entertainment with societal concerns over youth welfare.<\/p>\nChinese Minors Limited to 15 Hours of Gaming in a Month<\/h3>\n