{"id":24332,"date":"2017-01-28T13:53:08","date_gmt":"2017-01-28T13:53:08","guid":{"rendered":"https:\/\/ps4pro.eu\/?p=24332"},"modified":"2017-01-30T16:55:43","modified_gmt":"2017-01-30T16:55:43","slug":"resident-evil-7-an-analyse-of-all-four-versions-video","status":"publish","type":"post","link":"https:\/\/thegeek.games\/2017\/01\/28\/resident-evil-7-an-analyse-of-all-four-versions-video\/","title":{"rendered":"Resident Evil 7: An Analyse Of All Four Versions [VIDEO]"},"content":{"rendered":"

PlayStation 4<\/strong><\/em>, PlayStation 4 Pro<\/strong><\/em>, Xbox One<\/strong><\/em>, PC – all four iterations end up in the crosshair.<\/p>\n

Capcom’s game launched just a few days ago, and the Japanese company was happy to reveal<\/a>\u00a0that the first-person survival horror<\/strong><\/em> is already at 2.5 million copies shipped worldwide, which pushed the franchise’s total sales<\/strong><\/em> over 75 million. In 21 years, that’s a decent result, although there is an episode (Resident Evil 4) which got like ten ports. Resident Evil 7<\/strong><\/em> has a four million target to reach, so Capcom is likely going to hit the goal by the end of March – after all, it is a multiplatform title, which means more potential customers.<\/p>\n

DigitalFoundry took the game’s – currently – all available versions and compared them, looking at the graphical details and the frame rate as well, with the resolution changing here and there. Which port looks the best? Which one runs the most stable? The video tells you all.<\/p>\n