Tetsuya Mizuguchi is the latest person from the gaming industry that was able to see Hideo Kojima<\/strong><\/em>‘s newest and first game after having spent multiple decades on the Metal Gear franchise at Konami. The game is like the Yeti: everyone talks about it, but nobody has seen it yet…<\/p>\n
Hideo Kojima<\/strong><\/em> wrote yesterday morning on Twitter<\/a><\/span>\u00a0that Tetsuya Mizuguchi SEGA Rally Championship, Manx TT Superbike, Space Channel 5, Rez, Lumines, Meteos, Ninety-Nine Nights producer, but with Tetris Effect last year, he has shown how to make the already addictive Tetris go a step further, and it’s playable in VR, too…) visiting him has made his day much better – he also enclosed a picture of their meeting.<\/p>\n
Mizuguchi has also written about it on Twitter<\/a><\/span>: \u201eTouched the heart of Death Stranding<\/strong><\/em> today. Stunning… Hideo Kojima is still progressing. Can’t wait to play!\u201d, then he added in Japanese that he also played the first game of Kojima Productions that was reformed under Sony. So, we can carve up another name to the \u201eplayed Death Stranding<\/strong><\/em>\u201d list…<\/p>\n
Death Stranding<\/strong><\/em> is seemingly going to give it all in its sound department as well, as Philip Kovats, the audio director of Sony’s first-party studios, has written the following on Twitter<\/a><\/span>\u00a0a few days ago: \u201eThe Kojima Production<\/strong><\/em>s and PlayStation audio teams are working hard to bring you something new, unique and amazing. It\u2019s really an awesome collaboration!\u201d So the game won’t ignore the audio either, but frankly, Kojima’s previous games never seemed to have major issues with music and\/or voice acting…<\/p>\n
Source: DualShockers<\/a><\/span>, Jeuxvideo-Live<\/a><\/span><\/p>\n