{"id":66736,"date":"2022-02-27T07:55:58","date_gmt":"2022-02-27T07:55:58","guid":{"rendered":"https:\/\/thegeek.games\/?p=66736"},"modified":"2022-02-27T12:13:11","modified_gmt":"2022-02-27T12:13:11","slug":"steam-deck-2-valve-gabe-newell-pc","status":"publish","type":"post","link":"https:\/\/thegeek.games\/2022\/02\/27\/steam-deck-2-valve-gabe-newell-pc\/","title":{"rendered":"Valve Discusses Possibilities For Future Steam Deck 2: Gabe Newell Talks Portable Virtual Reality"},"content":{"rendered":"
<\/p>\n
<\/p>\n
Now that Valve’s promising new hardware is ready to reach its first customers<\/a>, the company’s CEO, Gabe Newell, is emboldened to talk about the future of the platform and the road ahead for the portable hardware market. In an interview with EDGE, shared by Gamesradar, Newell talked about what the future Steam Deck 2 would look like.<\/p>\n The most expensive Steam Deck was the most popular model<\/p><\/blockquote>\n In the interview, Newell points out that the most expensive Steam Deck model was by far the most popular, which would have led him to think about the possibilities for a new version of the handheld in the future and how it could take advantage of the features that differentiate it from desktop computers. Newell was clear: the first step is “to allow gamers to enjoy the great games that exist today.”<\/em><\/p>\n <\/p>\n <\/p>\n Building on the premise of what Steam Deck addressed, Valve would set new challenges for a second model that would “focus on the capabilities that mobile devices bring beyond what we would get from traditional PC gaming.”<\/em> With these goals in mind, Newell expressed excitement about companies developing software that would bring the PC gaming experience to Steam Deck but would also explore how the medium could be taken further.<\/p>\n “One of the things it represents is powerful, battery-powered performance that at some point can be used in virtual reality applications,” <\/em>Newell explained, referring to Steam Deck. “You can take your PC and make it into something that’s more portable. We’re not there yet, but it’s a stepping stone.”<\/em><\/p>\nNewell envisions applications for handheld hardware in virtual reality<\/h3>\n