<\/p>\n
The Guardian<\/a><\/span> interviewed Shuhei Yoshida, who talked about his experiences in the games industry (including recalling his experience with 2012’s Journey), and also brought up God of War: Ragnar\u00f6k, which is another of Sony’s blockbusters. It cost $200 million to develop (but we think it could have been less if they hadn’t made a PlayStation 4 port), and a tweet<\/a><\/span>\u00a0points out how much the development costs have soared over two generations of consoles!<\/p>\n
Developing games is expensive.<\/p>\n
Source: WCCFTech<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"