Crimson Desert: As It Nears 5 Million Sales, a Switch 2 Port Could Be on the Way

Pearl Abyss can clearly see that Crimson Desert is a success, which means the next logical step is to get it onto as many platforms as possible. Since one current-generation console is still missing from the lineup, the studio is now looking into bringing the game to Nintendo Switch 2 as well.

 

The CEO of Crimson Desert publisher Pearl Abyss has confirmed that the company is currently exploring the possibility of porting the game to Nintendo Switch 2. During a shareholders’ meeting, CEO Heo Jin-young was asked about the chances of a Switch 2 version, and his answer made it clear that internal research and development work has already begun. He also stressed that the game is already performing at a very high level, noting that it sold 2 million copies worldwide on its first day and 3 million copies in its first four days, with the company planning to inform shareholders again once it passes the 5 million mark.

The meeting also touched on the subject of paid DLC, and Heo explained that nothing has been decided yet because the team first wants to make the base game more appealing through free updates. In his view, expansion packs can certainly generate additional sales, but there are also games where broader content support helps drive revenue by increasing sales of the main release itself. Because of that, he says he wants to make a strategic decision that ensures the base version of Crimson Desert continues to sell strongly before anything else is locked in.

 

Multiplayer is still too complicated, but Switch 2 is already being examined

 

Heo also stated that there are no serious plans for multiplayer at this stage because the challenge is still too complicated to tackle properly. According to him, the development team has already experimented with multiplayer internally, but the current hardware environment would force clear compromises in visual quality. That same idea of compromise also applies to Nintendo Switch 2, because Heo admitted that the system currently has lower specifications than other consoles. Even so, the company has begun internal R&D with strong interest, which suggests that the platform is being taken seriously rather than treated as a distant possibility.

The market reaction around the game also helps explain why this conversation is happening now. Pearl Abyss shares dropped by nearly 30% after the first reviews of Crimson Desert were published, falling from 65,600 won to 46,000 won, but since then the stock has largely recovered, most likely thanks to strong sales. It has climbed back to 58,800 won, which represents a 27.8% increase from its lowest point. In other words, the company has now seen both sides of the story: the initial shock around the game’s critical reception and the much more reassuring reality of strong commercial momentum. From that perspective, a Switch 2 version no longer feels like an outlandish idea, but rather a very sensible next step.

Source: VGC, YNA

Avatar photo
Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

theGeek Live