Twin Sails Interactive has outlined its first wave for 2026, mixing a neon-soaked sci-fi Metroidvania, high-octane bullet-hell aerial combat, and major content drops for two existing games – and the publisher says this is only the start.
Twin Sails Interactive has unveiled the first slice of its 2026 publishing lineup, and it’s a deliberately varied package: a cyberpunk-leaning sci-fi Metroidvania, a roguelite dogfighting bullet hell built around momentum and mastery, plus meaningful expansions for two titles that are already out. The publisher frames this as both new releases and substantial updates, including features the community has been asking for for a long time – essentially, their opening statement for 2026.
Sky Dust, a neon-drenched science fiction Metroidvania from Brazil’s Orbit Studio, is set in a dystopian São Paulo where lunar fallout and digital decay have corrupted and endangered the city. In these mean streets, hired blades take on both criminal and legal contracts, braving the deadly city for riches and rewards. Sky Dust is a single-player experience that blends classic Metroidvania exploration with skill-driven combat and an RPG quest system. It is coming to PC and consoles soon.
Players will traverse vast, interconnected neighborhoods through fluid platforming and Metroidvania-style exploration, acquiring special abilities and unlocking new districts. A seemingly routine mercenary job spirals into a dangerous conspiracy involving secrets that could reshape reality. Every new area brings you closer to the truth and to a collapse that could consume everything. Dodge, parry, and chain deadly combos against augmented gangs, mutated cultists, and relentless machines. Face everything from simple mobs to elite and dreadful bosses, adapting your fighting style to their unique combat patterns and status modifiers.
To survive, use your upgradable augmented arm and every tactic at your disposal, including stealth executions, fatigue-gauge openings, range control, and deadly finishing moves. Despite its collapse, São Paulo still pulses with life, with street vendors, shops, arcades, and more illuminating the chaos. Your contracts will lead you into the city’s forgotten underbelly, through high-speed motorcycle battles, and even into the corrupted layers of the Cyberverse. Roam the city’s neighborhoods, take on side quests from deal-cutters and outcasts, or simply help everyday survivors struggling to endure.
Wind Runners is a high-octane, bullet-hell dogfighting game in which the player is a lone pilot fighting against the combined forces of the ruthless Techno-Teist Realm. Featuring roguelite progression and a vibrant pixelated art style, Wind Runners is the latest title from the well-established Brazilian developer Ludic Studio. It will launch in Early Access on PC in Q3 of 2026. Experience precise, momentum-driven aerial movement, with full control over every dash, roll, and turn. Only by mastering your skills can you survive. The aerial combat system is built around reflexes, positioning, and mastery, rewarding players who learn, adapt, and improve with each run.
Dive into fast, high-pressure, planet-liberation missions designed for replayability, experimentation, and a “one more run” mentality. Face endless enemy waves as a solo combatant, as well as colossal Cardinal Beasts in visceral, towering, godlike boss battles against the tyrannical Saints. Choose from three distinct pilots, and unlock new weapons and upgrades with each run to create powerful synergies and strategies. Liberate the stars as you free planets from oppression and spread your crest across the Realm, experiencing a poetic dieselpunk odyssey as you soar through vibrant skies and rusted worlds.
The Colonies DLC for Terraforming Mars represents a new milestone for the official digital adaptation of Jacob Fryxelius’s acclaimed board game. Developer Artefacts Studios has continuously supported the game since its original PC release in 2018, followed by a mobile launch in 2019. This paid DLC significantly expands the core experience, taking players beyond Mars and into the outer solar system. It introduces a full colony system, interplanetary trade, and a merchant fleet. Players can build and grow off-world settlements while competing for powerful trading advantages before rival corporations secure them. New corporations, project cards, and colony tiles add substantial strategic depth, and each match offers different opportunities that force players to adapt their approach and rethink long-term planning. It is available for €7 on PC and €4 on mobile.
Rounding out the Twin Sails publishing roster is Survival: Fountain of Youth, a challenging, open-world, single-player survival game set in the 16th-century Caribbean. The upcoming co-op update is a significant advancement, introducing a dedicated cooperative mode that enables players to explore the islands together while maintaining the game’s core survival and exploration principles. Cooperative play is one of the most requested features from the community. This update opens the game to shared exploration, collective survival, and new ways to play while staying true to the base game. To enable cooperative play, key systems from the base game are being redesigned, such as the time mechanics during crafting, gathering, and building, as well as the main features, such as combat and revival, which are being adapted specifically for multiplayer. The update will be available for free on PlayStation 5, Xbox Series, and PC in 2026. The base game is currently priced at €28 on PC and €30 on consoles with the Captain’s Edition.
“Today, we’re proud to unveil the first part of a lineup that truly embodies Twin Sails. It includes brand-new games and major updates for existing titles, featuring long-awaited community-requested features. This next chapter of our journey as an independent company is about going further than ever before. We’re launching new games and brands we believe in – ones that can become influential in their genre – as well as growing existing titles with meaningful updates and building long-term partnerships. The horizon is wide open. We’re welcoming new investors, working on our first in-house development, and ready to set sail,” wrote Twin Sails Interactive CEO Nicolas Godement in the press release.
According to them, this is just the beginning.
Source: Gematsu



