Surprise: Blizzard has shipped an expansion for Diablo II alongside a wave of upgrades, and it is also unveiling a new class built to show up across three games in the saga. The Warlock makes its debut in Diablo II: Resurrected via Reign of the Warlock, the game is arriving on Steam, and the class will then join Diablo IV: Lord of Hatred on April 28. Diablo is expanding on multiple fronts at once, tying a surprise Diablo II add-on to a major step toward Diablo IV with a class meant for three entries.
Whatever is next for the Diablo franchise, we are not remotely prepared for the pace. Blizzard used the Diablo 30th Anniversary Spotlight to fire off a full slate of announcements in one go: a fresh playable class, system-level changes, and big updates for Diablo II: Resurrected, Diablo IV, and Diablo Immortal. It all landed at once, but it is easier to unpack it step by step. The studio clearly wanted to honor the saga without leaning only on nostalgia, so it turned the anniversary into a preview of what is coming for Diablo.
Everything announced for Diablo
As Blizzard explains on its own site, the Warlock is being introduced with a lot of ceremony as a new class, positioned as the darker counterpart to the Paladin returning in Diablo IV. The official pitch leans into a grim, aggressive look built around chains, fire, and demonic summons, with the core fantasy framed as using Hell’s power against itself. The key point is not simply that there is another class, but that Blizzard designed it as a concept meant to evolve alongside the game.
For Diablo II: Resurrected, the surprise comes in two parts. First, Blizzard revealed Reign of the Warlock as the first major expansion in 25 years, and the real twist is that the DLC launched immediately. Yes, that means it is already out, and the game has also landed on Steam as Diablo II: Resurrected – Infernal Edition for €40. It is on Xbox Game Pass as well, and the DLC is €24.99 if you buy it separately. On top of that, the action RPG is Steam Deck Verified, so portable play is officially supported.
According to PC Gamer, the class focuses on demon summoning and on linking yourself to one demon for specific advantages, while still fitting a deliberately retro structure with modernized visuals. Keep three verbs in mind: summon, bind, devour. That is the basic loop for the Warlock in Diablo II: Resurrected. The Diablo II package also leans on focused improvements meant to shore up the game’s most obvious weak spots, rather than selling itself on the class alone.
Diablo II: Resurrected – Reign of the Warlock is available now
From here on, inventory and stash management are updated with item stacking and dedicated tabs for materials, gems, and runes, plus loot filters so you no longer have to depend on mods. There is also The Chronicle, a feature that records what you found and where you found it. Terror Zones are being refined too, since consumables will let you pick which Acts enter terror mode, raising both the challenge and the rewards.
A new endgame test is also being introduced through the Colossal Ancients, high-level encounters designed to push even experienced players while offering unique loot. Shifting to Diablo IV: Lord of Hatred, the Warlock is confirmed as the expansion’s second new class, and the release is set for April 28, 2026. The game is also slated for a wide overhaul aimed at making the endgame easier to understand and more customizable.
Blizzard says it also wants builds to rely less on chasing each season’s meta. One of the standout additions is War Plans, an activities list system that nudges players toward what to do next and lets them progress through skill trees tied to those activities while adjusting rewards and conditions. The studio has also outlined a revision and expansion of skill trees with dozens of changes, the return of classic elements like charms and the Horadric Cube, and long-requested features ranging from loot filtering to fishing.
Diablo, then, is expanding with a new class built for three games at the same time that Diablo II gets a surprise expansion and Diablo IV prepares a major leap forward. The Warlock will be present across all three titles.
And Diablo Immortal is not being left out, since it is joining in with its own Warlock class arriving in June 2026. This version of the character uses portals, demonic summons, and dark weaponry, backed by an entity called the Soul Eater that absorbs traits from defeated enemies. The update also includes an origin quest centered on the new class, giving it narrative context and a defined backstory.
The 30th anniversary of Diablo has therefore served not only to introduce the Warlock and new expansions, but also to show Blizzard’s broader plan to align narrative, mechanics, and progression across the whole franchise. In practical terms, it has already shipped an update and expansion that modernizes Diablo II: Resurrected, while also laying in endgame tools for Diablo IV and setting up the character’s arrival in Diablo Immortal. All signs point to 2026 becoming a defining year for where the saga goes next.
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