A Massive Free Open World From China Finally Has a Date – Neverness to Everness Lands Before Summer

We’ve said it plenty of times: China has a long list of projects built around big, mass-market hooks for players outside its borders, and among those AAA-scale promises there was one game that didn’t chase ultra-realistic visuals as its headline – without sacrificing ambition. Now it finally has a release date: Hotta Studio’s urban action open world Neverness to Everness is coming before this summer.

 

The game was announced two years ago, and the Chinese partnership largely avoided committing to an early launch. That’s changed now, with development seemingly running smoothly: Hotta Studio has confirmed that Neverness to Everness is coming to PlayStation 5, PC, iOS, and Android on April 23, 2026 in China, followed by a worldwide release on April 29, 2026, with full cross-play support. Publisher duties sit with Perfect World Games.

 

A Massive Open World for Hunting Paranormal Entities

 

If you haven’t been following it: in Neverness to Everness, players step into the role of Hethereau’s first unlicensed “Anomaly Hunter”, operating in a metropolis where the supernatural is simply part of everyday life. Your base is an old antique shop called Eibon, and from there you take on jobs while exploring a city that, by all indications, isn’t short on content – or scale.

Hotta Studio, the team behind Tower of Fantasy, is betting on an open world packed with possibilities: street markets, university campuses, highways, and corners teeming with paranormal entities. In the studio’s own framing, Hethereau is a playground – full of chances for players to develop their own style and stay entertained even when handling the smallest, most routine tasks.

Combat sticks to the action-RPG blueprint common to many gacha-adjacent games: combo strings, real-time character switching based on the enemy in front of you, and cooldown-based abilities that keep the power fantasy in check. Alongside that, the Chinese studio highlights a more specific hook: well-executed combos add attributes to enemies or allies through a system called Esper Cycle.

The Esper Cycle works through interactions between character attributes and abilities. Every combat action – from a basic attack to triggering a special skill – can generate effects on enemies that combine to unlock special reactions. Those synergies can, for example, increase damage dealt, trigger additional attacks, or shift the flow of battle, rewarding players who want to go beyond simple “button mashing”. With launch approaching, pre-registration is already live, and those who sign up are promised exclusive rewards such as a new character, Beetle coins, elite guides, and the “Officer Whisker” glider to use in-game. With release now close, Neverness to Everness is positioning itself as one of the free-to-play titles to keep an eye on in 2026.

Forrás: 3DJuegos

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