Tony Hawk’s Pro Skater 5 was released on September 29 for the PlayStation 4 and the Xbox One and let’s face it: it’s garbage. (What else can we say, if a day-1 patch is bigger than the base game, and without it, you would only be able to play the tutorial and the skate park editor, not to mention the awful physics?) However, it seems that there is an explanation for why Activision released this game in this shape at this point…
Dan Teasdale, an indie game developer has published a link on his Twitter, and it leads us to a 2002 press release. This is when Activision have extended their Tony Hawk-license by… thirteen years, until the end of 2015. Wait! End of 2015! We’re in the fall of 2015, so it now all starts to make sense.
So Activision – who didn’t even bother to send out review copies of this game – pretty much rushed the talentless hacks at Robomodo, who got the order to make a new game as soon as possible, just to get more money out of this license. Milking, pretty much? We only have one word and one question. Congratulations. Why?
… I loved this series but I’m afraid about this rushed release…