Bloodborne was one of the glorious PlayStation 4-exclusives last years. Its world has been an inspiration to many people. We can now see one of the creations based on From Software‘s work!
Bloodborne‘s world wasn’t recreated by an anonymous guy. Its Hunters Dream has been remade in Unreal Engine 4 by Electronic Arts/DICE‘s environment artist called Simon Barle! (Why didn’t he use the Frostbite engine? It would be more suitable for him, plus he could probably get a copy from EA easily.) The result is fantastic. You can see Barle’s experience in the video, but we will also show a comparison, too. The top image is from Bloodborne; the bottom one is Barle’s result. The similarity is stunning between the two, but the UE4 image looks better than the original – it’s probably because the PC has more power than the PS4. (No wonder Sony is allegedly planning a PS4.5/PS4K.)
Congratulations to Barle, we would see more than two minutes.
Original:
UE4:
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