CI Games: AAA Was A Mistake – The Company Revealed Its Future Plans

The company, formerly known as City Interactive, has detailed its plans for the next few years.

Let’s not beat around the bushes: Sniper: Ghost Warrior 3 flopped even after getting delayed multiple times. (On Metacritic, none of the three ports – PS4, X1, PC – could reach 60 out of 100…) Still, the game will receive multiple updates throughout 2017, which means maybe the cut multiplayer of Sniper: Ghost Warrior 3 (shortened from now on) could be seeing an inclusion later this year.

CI Games is working on a new tactical shooter that will be announced at a later date. It is not going to be an open world game; you can bid goodbye to that after S:GW 3. They also confirmed the development of Lords of the Fallen 2.

„We’ve learned a lot as a team over the course of development for Sniper Ghost Warrior 3, much of which I believe has shaped the talented individuals within CI Games and the entire studio for the better.“When we began development of SGW3, we decided on such a relatively large scale of the game with its open world that now we realize it was just too ambitious versus what we could have been able to deliver in any reasonable amount of time. We simply made the wrong math considering the size of our team and the originally given timeframe. By positioning the game in an AAA category, it took us away from what we could have done great. Instead, we spent too much effort trying to catch up with other AAA titles regarding their production values and features. That was a big mistake.

All of that was a huge lesson for us, and we’re now moving forward without any tag attached to our next project. We’re planning to make a great tactical shooter where we can focus on exciting gameplay, some key mechanics, and missions that have depth without all of the trappings of a large open-world setting. We want to make this game even more tactical than Sniper: Ghost Warrior 3, and I believe the last three years have created a wonderful foundation that we can build upon for our next game,” said Chief Executive Officer Marek Tymiñski.

At least they know that they aren’t on the same level yet as CD Projekt RED or Techland, just to name two other Polish developers.

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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