Stadia Forms New Studio; Ex-Sony Leader At The Helm

Stadia Games And Entertainment‘s new location can be found in Playa Vista, California.

Google announced on its blog that they opened a new studio, which is led by Shannon Studstill, who was previously leading Sony Interactive Entertainment Santa Monica. Its focus will be „delivering exclusive games [for Stadia], using new gameplay mechanics, creative ways to play together, and unique interaction models.” As expected, the studio isn’t ready to „share specific game plans yet.” Ex-Ubisoft (Assassin’s Creed, Splinter Cell) and ex-Electronic Arts Motive (Star Wars: Battlefront II) Jade Raymond assured as the head of Stadia Games And Entertainment that they „are listening to what gamers want” while adding their „Stadia twists to create new IP and experiences.”

Regarding Studstill, here’s what Raymond said: „I’ve been a fan of Shannon’s for a long time, and have admired her award-winning work leading Sony’s Santa Monica Studio and the industry-defining franchises like God of War that have won fans all over the world. She has an extensive background in product development and creative leadership, but most importantly, she’s a visionary who, as the studio director, will lead and inspire the Playa Vista teams. We’re thrilled to welcome her to the Stadia family!”

SIE Santa Monica has sent IGN a statement about Studstill’s successor. She’ll be Yumi Yang: „We extend our warmest congratulations to Shannon Studstill on her new role. Under her leadership, the studio she helped found over twenty years ago masterfully reinvented itself and its greatest franchise with 2018’s Game of the Year, God of War. In her role as VP of Product Development, Shannon helped smaller independent teams incubate within the studio, leading to groundbreaking works like Journey and The Unfinished Swan. All of PlayStation is better for and grateful of her many years of exemplary service and bold creative vision.

Taking over as studio head is Yumi Yang, a 19-year PlayStation veteran with an extensive background in product development and heavy involvement across many of Santa Monica Studio’s biggest games. Her project management prowess and meticulous oversight of 2018’s God of War helped the title fully realize its groundbreaking potential. After nearly two decades and countless substantial contributions to Santa Monica Studio’s rich legacy, Yumi has the unquestioned respect and trust of her peers. With her vast experience and deep understanding of the studio’s distinct creative DNA, she is perfectly positioned to lead Santa Monica Studio to a bold and exciting future.”

So Google is picking up the pace, We still need to wait a few years until the game streaming service will get bigger exclusives, but the company already starts the laying groundwork.

Source: Gematsu

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