Tormented Souls: Survival Horror, Following the Classics [VIDEO]

Abstract Digital’s game is openly taking inspiration by previous, classic survival horror titles in Tormented Souls.

No, we’re not talking about another FromSoftware game, and no, this isn’t a Souls-clone, although the title could remind you of one. The game, which will be published by PQube, got a lot of details revealed via the Steam page.

„While investigating the disappearance of twin girls at Winterlake—something terrible happens to Caroline Walker. Waking in the dead of night, naked in a bathtub – and hooked up to some decrepit medical equipment, Caroline must fight for her life as she explores the halls of an abandoned Mansion turned hospital.

Tormented Souls deliberately sets out to draw inspiration from classic survival horror. From Resident Evil and Silent Hill to Alone in the Dark, Tormented Souls is a modern take on the fixed-perspective adventure, offering a modernized control scheme and a more dynamic camera, while retaining everything that made those games so beloved by fans. You’ll need much more than a steady aim and sharp reflexes to make it out alive. Search the environment for anything you can use to your advantage. Cleverly combine items to solve puzzles and use every resource available to explore the secrets of the Mansion and its grounds.

Nothing is quite as it seems at Winterlake. Mirrors provide a path to an alternate reality and another place in time. By crossing these shimmering gateways, Caroline can manipulate the very fabric of reality in surprising ways—turning the situation to her advantage. The mansion may seem abandoned, but as Caroline investigates its secrets, dark forces and unspeakable horrors will do everything in their power to stop her getting to the truth. Be sure to be alert at all times, and use anything you can find to fight off the encroaching terrors of Winterlake,” the page says.

Tormented Souls will launch in 2021 on PlayStation 4, Xbox One, Nintendo Switch, and PC.

Source: Gematsu

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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