The Head Of Xbox Strikes At Sony For Their PC Strategy

Phil Spencer‘s comment is blatantly aimed at Sony without directly naming the company…

 

Spencer, the head of Xbox, held a pre-E3 press conference to the press, and Gamesindustry transcribed what he said: „The bottom line is that we simply put out more top-quality games in front of more people than other companies. Across the Xbox ecosystem, we are now reaching hundreds of millions of people every month, and our total addressable market is going to grow, while others are relatively static. As the Xbox ecosystem grows in both content and total size, it becomes more valuable to both players and our partners.

Right now, we are the only platform shipping games on console [Xbox Series, Xbox One], PC, and cloud [iOS, Android, PC] simultaneously. Others bring console games to PC years later, not only making people buy their hardware upfront but then charging them a second time to play on PC. And of course, all of our games are in our subscription service on day one, full cross-platform included.

We expanded to simultaneously shipping our first-party games on both console and PC, and last year we more than doubled our first-party retail games sales on PC. And we’re also one of the biggest third-party publishers on Steam. With cloud gaming, we now can bring these great AAA-quality games to the hundreds of millions of below-spec Windows PCs that to date haven’t been able to play the hit games that everybody sees,” Spencer said.

It’s clear to say that his comments were directed at Sony (and not Nintendo… they outright ignore the PC altogether), as Horizon Zero Dawn waited no less than three years to move from PlayStation 4 to PC, and even Days Gone had two years of PlayStation 4 exclusivity before the PC port arrived!

Source: WCCFTech, VG247

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