Eric Williams and Cory Barlog told about how they raised Kratos’ journey through Viking lands in God of War Ragnarok.
The essential God of War of 2018 took Kratos from the warm Mediterranean to the cold Nordic lands to face new gods from Scandinavian mythology such as Freya or Thor. After the first instalment of this reboot of the saga that was left open for future sequels, many fans assumed that the new instalments would form a trilogy with the event of “Ragnarok” as the end.
However, the name of this second instalment told us that the Nordic saga would end here. Cory Barlog, director of the 2018 game and Eric Williams, the current director of God of War Ragnarok, spoke about why ending Norse mythology in this second instalment when most of us assumed that the arc would occupy three games.
Cory Barlog told about the time he dedicated to the 2018 game and all the stories he thought for this story arc, but at the same time, he said that a project like a trilogy means being locked in almost 15 years in the same story while joking that it is someone impatient. He also referred to how the public would consume it. Barlog set the example with The Lord of the Rings and how much he liked getting hold of the extended version trilogy and seeing it at once. Thus he set himself the challenge of concentrating all those stories to give the player a complete tale without stretching so long.
” We wanted it to feel like you open the book right in the middle, from there we start, then we come to an end, and that means closing the book; it’s a nice feeling when you do it. This is how we want that feeling to be at the end of this. “, Eric Williams told us.
God of War Ragnarok will arrive on PS4 and PS5 throughout 2022; we could see it in motion in this latest PlayStation Showcase, with a trailer showing Thor, who is presented as one of the main characters villains of the game.
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