BioWare is slowly losing their old team members, so nothing will ever be the same for them.
Gary McKay, the new Dragon Age executive producer, wrote in a blog post that they are in the middle of production on Dragon Age 4. “Our blueprint was completed last year, so we’re now focused on building out our vision: creating great environments, deep characters, strong gameplay, impactful writing, emotional cinematics—and much more. The blueprint for the game is well understood, and the team is focused,” the post says.
There is a strong team behind the game: Mac Walters (development director; he recently led the development of Mass Effect Legendary Edition and has been at BioWare for 18 years), Corrine Busche (director, 15 years at Electronic Arts and passionate about the franchise) and Benoit Houle (over 16 years at the company and has worked on all the episodes so far). More details about the game will be revealed via social media and blog posts. McKay promises frequent communication with players, who will sit in on BioWare’s community council as development progresses.
So McKay has taken over as executive producer from his predecessor, Christian Dailey, who took over from Mark Darrah in December 2020. In the post, McKay wrote, “As we continue our journey, we wanted to wish Christian Dailey a heartfelt farewell from BioWare. Christian started with us back in 2018 and has influenced our games and leadership team, most recently as Executive Producer over Dragon Age’s development. The games industry is ever-changing, though, and sometimes folks want to go and try new things—we understand, but we will miss him as a friend and as a colleague.” Previously, he was the director of development for Anthem’s live services and then studio director at BioWare Austin.
He announced his departure on Twitter: “Hi friends. I wanted to pass on the news that I am leaving BioWare. The next Dragon Age is in great hands. Looking forward to cheering on the team and playing as a fan. Please follow my friends on the latest and greatest moving forward. Much love [to the] Dragon Age [and] Anthem family. I want to reiterate that the Dragon Age team is killing it, and the game is in great hands. Don’t fall for the hate. Lots of positivity, can’t wait for when they can share more.” He jokingly pointed out that he might follow Mark Darrah’s example and start streaming. He did not give a reason for his departure, but it seems that the parties parted on good terms.
The problem is that three months ago, Matt Goldman, senior creative director of Dragon Age 4, also left BioWare, which continues to act as a revolving door for developers: in on one side, out on the other…
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