The case just won’t end: after PlatinumGames considered the matter closed, now Hellena Taylor, the original voice of Bayonetta (Cereza), took to the keyboard to give her opinion, which she first did in four Twitter videos.
Taylor described her position via several tweets. “It has come to my attention that some people call me a liar and golddigger. I feel the need to defend myself and my reputation in the industry. As I posted in part three of my video thread. I explained that their first offer was too low. That offer was 10,000 dollars in total. Remember, this is a 450 million-dollar franchise, not counting merchandise. I then wrote in Japanese to Hideki Kamiya, asking for what I was worth. I thought that, as a creative, he would understand. He replied by saying how much he valued my contribution to the game and how much the fans wanted me to voice the game. I was then offered an extra 5,000! So, I declined to voice the game. I then heard nothing from them for 11 months. They then offered me a flat fee to voice some lines for 4,000 dollars. Any other lies, such as 4,000 for five sessions, are total fabrications.
There were no “extensive negotiations.” I’ve also been informed of ridiculous fiction, such as I asked for 250,000 dollars. I am a team player. I was just asking for a fair, living wage in line with the value I bring to this game. I was paid a shockingly low total of £3000 for the first game—a little more for the second. I wanted to voice her. I have drummed up interest in this game since I started on Twitter in 2011. I could not talk about the game because of NDAs, I happily answered fans’ letters and emails, signed posters, and recorded voice messages for weddings and birthdays. I kept up an interest in the game during the long periods of radio silence from PlatinumGames.
The only time I was ever at a game conference, I felt weird asking fans for money for a signature, as they had already paid for the game, and I was grateful that they liked my work and the character. So I donated 100% of the signing fees to charity. I will post the 14 charities so you can contribute to charity instead of buying this game from corrupt, greedy people. Some people are attempting to throw shade and discredit what I say. The industry is powerful; they have potent journalists too. They are trying to save their asset. Don’t fall for it!” wrote Taylor, who wrote the extra 5,000 as “5,0000”, which we have corrected, hopefully correctly.
But after this, we don’t know if the story will continue, and if it does…
Source: Gamesindustry
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