Dragon Age: Origins Feserves A Remaster, According To Its Writer!

According to David Gaider, the game, originally released in 2009, could have “extra-realistic, slimy nipple textures”…

 

Almost all publishers are remaking games these days (with many of them finding money in this move). Activision Blizzard has remade the first two Call of Duty: Modern Warfare titles (released in 2007 and 2009), Electronic Arts has remade 2008’s Dead Space (and is already asking about a remake of the second and third games. We wrote about it the other day), Ubisoft is remaking 2003’s Prince of Persia: The Sands of Time remake (unless development was halted during the belt-tightening; possible given we’re looking at the Yves Guillemot-led publisher. ..), not to mention Splinter Cell. And then, there’s the Resident Evil 4 Remake from Capcom, coming out in a month, a good eighteen years after its first release, and CD Projekt RED announced that it’s making a new version of the first The Witcher on Unreal Engine 5…

Perhaps that’s why David Gaider, the author of the first three Dragon Age games, wrote on Twitter that maybe Electronic Arts could take this game and remaster it (admittedly, the line between a remaster and a remake is not so straightforward, and another ex-BioWare guy, Mark Darrah, talked about this in the past): “If we’re on a kick re-mastering games from the aughts, what about Dragon Age Origins? Its graphics were behind the curve even at the time of release… can you imagine it with brand new PlayStation 5-era bells and whistles? Even Inquisition-level graphics would be great! Look, all I want is for Morrigan not to have the shoulders of a linebacker and for the sex scenes to not look like someone bashing marionettes together and shouting, ‘now kiss!’

All female models in Dragon Age Origins used the male animation rig. I thought this looked odd on Morrigan, whose unique model had a very slender frame and was altered (particularly at the shoulders) to match. I can’t unsee the change. No other implications are intended. Did Morrigan still look great in Dragon Age Origins? Sure. Could there have been more body types throughout Dragon Age for both sexes, including broader shoulders? That would have been great, but the modelers and animators were limited by the various rigs available. Simply how it was, folks,” wrote Gaider, who mentioned broodmother opponents would have that slimy, real-looking nipple texture.

BioWare is working on Dragon Age: Dreadwolf, and Gaider is working on Stray Gods: The Roleplaying Musical, which is due out later this year.

Source: PCGamer

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