You might not be witnessing a significant graphical improvement if you put two Insomniac Games titles side-by-side.
Marvel’s Spider-Man was released for PlayStation 4 in September 2018. It was also remastered for PlayStation 5, initially only available to those who bought the more expensive PlayStation 5 version of Marvel’s Spider-Man: Miles Morales. Until now, Sony has only made it available as such on its current-gen console (while the PC port was also released) and only recently has the company decided to finally make the generation-hopping Spider-Man story available to purchase on its own.
Except that a full-fledged sequel, Marvel’s Spider-Man 2, is coming in the autumn (maybe in September?), and Sony showed it off at PlayStation Showcase. (This game was the draw of that broadcast; let’s not argue… ) ElAnalistaDeBits took the opportunity to compare the PlayStation 5 remaster of the first game with the second installment, which Insomniac Games had planned for PS5 (and which Sony Interactive Entertainment president and CEO Jim Ryan recently wrote would be uncompromised…).
The level of detail in Marvel’s Spider-Man 2 has been vastly improved. Shadows have also been enhanced, muscle movement is more visible, and the number of light sources has been increased compared to the first installment. However, not everyone is happy with the graphical leap Insomniac Games has made. For them, it might be worth waiting for the PC port, which, based on Ryan’s recent comment, could be waiting up to 2-3 years for the PC conversion, which we hope will be in better quality than The Last of Us Part I.
We would add here that the graphics do not make a game revolutionary. There have been games in the past that have looked beautiful but were unplayable. If Insomniac came up with something like that, PlayStation Studios would be burning in front of its audience. Even Jim Ryan wouldn’t want that, no matter how far out of touch with reality he is (as evidenced by his comments over the years).
Source: WCCFTech
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