Along with the remake of the first part, you could say that one of the DLCs for the second part for a new platform is causing problems.
We recently wrote about how Embracer Group CEO Lars Wingefors refuses to say anything about the remake announced two years ago, but Sony’s move says it all: they’ve hidden or deleted the project’s announcement video, depending on the platform, and today the publisher refuses to say anything about the game announced for PlayStation 5, which hasn’t been officially canceled by the Swedish publisher, but is slowly getting there, or just keeps quiet about the whole thing, with a half-sentence confirmation coming only a few years later (that’s what Rockstar did with Agent).
Here’s what Jeff Grubb said about the Star Wars: Knights of the Old Republic remake on the latest episode of Game Mess Mornings: “To be clear, this game is not in development right now. Full stop, this game is not in development at any studio. […] I’ve looked into it, and I don’t think this is news to most of you… you can piece that together if you’ve been listening to this. Sony is stepping back and removing mentions of Knights of the Old Republic from social media and YouTube. But just to confirm it 100%, this game is not in development right now. To summarize: Aspyr was originally working on the project, but LucasFilm Games and Sony saw the demo they put together and didn’t like it. It was then supposedly moved to Saber Interactive (this was never confirmed), and apparently there were problems there as well.
Speaking of Aspyr, this is the team that made the Nintendo Switch port of Star Wars: Knights of the Old Republic 2. It was released, but in the video there was mention of Restored Content DLC that was supposed to be released in Q3 2022. It hasn’t come out since then, and it never will, as Aspyr announced in June this year that the DLC had been canceled, and as compensation, anyone who bought the Switch version of KotOR 2 could download one of the seven games offered on Steam for free.
Axios reported that Aspyr co-CEO Ted Saloch wrote that the company believed it would be able to restore the content, but an outside party objected, putting the studio between a rock and a hard place, and a civil lawsuit was filed against them, which was dismissed in October and November, with a hearing set for later this month.
A class action lawsuit filed in July by Malachi Mickelonis “individually and on behalf of all others similarly situated” states, “Despite their failure to release KOTOR’s Restored Content DLC, Defendants refused to issue refunds to purchasers of KOTOR. Plaintiff felt completely deceived and was upset because he had relied on Defendants’ representations that the Restored Content DLC for KOTOR would be released. In fact, Plaintiff did not even play KOTOR after purchasing it, instead choosing to wait until the Restored Content DLC was released. But Defendants never did. Plaintiff may be interested in purchasing other games with Restored Content DLC from Defendants in the future if they have the advertised content, are not deceptively advertised, and are priced accordingly at fair market value without being artificially inflated due to deceptive advertising.”
The plaintiff seeks a trial by jury, an order awarding attorneys’ fees and costs, and further relief “including, but not limited to, the remedy of disgorgement.” Ouch.
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