The head of Hello Games is well aware that this extra 1% is a huge achievement for No Man’s Sky, because the higher the ratings, the harder it will be to get higher with the game that has been released for almost eight years and has been updated for free until now.
GamesRadar reported that Hello Games boss Sean Murray took to Twitter to celebrate the improvement of No Man’s Sky’s overall rating on Steam. So it’s not the recently posted reviews, but the average user reviews since launch that have improved from 77% to 78%, and the game is slowly climbing its way up to Very Positive, the second best category. According to Murray, they reached Mostly Positive in 2021 with 70%, and it took them five years to get there. The game started from a very low base, so it didn’t really have an instant positive rating on Gabe Newell’s platform.
Mathematically speaking, each percentage point is harder to get than the last, and you never thought a big one could get to the Very Positive category. And it’s really thought-provoking to see how far No Man’s Sky, which started out in a very flawed state, has come, with 224,000 reviews on Valve’s platform, and has really changed a lot in almost eight years.
The success of No Man’s Sky could be turned into a movie (even if it’s not made in Hollywood, at least a documentary with Murray), because it has a happy ending: the small team that initially overpromised and received a lot of criticism for it, showed how to get up from the floor and stick with the game, and the public took notice. Meanwhile, Hello Games is already working on its next game, Light No Fire, and let’s hope it doesn’t have to go through such a redemption arc.
At least it shows that Murray is not working on the game out of necessity.
Source: PCGamer, GamesRadar
Guys, we just ticked up to 78% Positive in "All Reviews" ♥️
2021 we hit Mostly Positive (70%), which took 5 years 😅
Mathematically each % point is much harder to gain than the last – I never thought it possible, but guys we might hit "Very Positive" (80%) one day 🙏
— Sean Murray (@NoMansSky) April 2, 2024
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