Electronic Arts: Battlefield is Unlikely to be the Headline Game This Year

Electronic Arts has published its quarterly report, and of course the company led by Andrew Wilson has achieved great results, which means that the new fiscal year, which started on April 1, will not be based on Battlefield.

 

Electronic Arts generated revenues of $7.43 billion, up 1% from the previous fiscal year. EA Sports FC 24 and Madden NFL 24 both set records for money generated (thanks to gambling or Ultimate Team), with the latter selling the most copies since the early 2000s, despite almost zero progress despite its marketing hype. Many people were fooled by the PR.

According to Electronic Arts CEO Wilson, the next Battlefield will be made with the largest team in the history of the franchise (many other studios are forced to do this, as we heard with Activision Blizzard’s Call of Duty), and he was licking his lips with excitement at the prospect of “another tremendous live service” game. However, Ridgeline Games, who were working on the new Battlefield story mode, recently went out of business and the role was taken over by EA Motive, who is now working on the IP alongside DICE, Criterion and Ripple Effect Studios.

The new Battlefield is already playable in some form but is unlikely to be released this fiscal year, so it will probably not arrive until fall 2025. Instead, there will be more sports games, an EA Originals title (in Q1 2025), and “an owned IP”. No further details were given, but several insiders, including Jeff Grubb, say it will be Dragon Age: Dreadwolf, which we’ve heard is rumored to be coming in 2024.

We’re curious to see what the EA Originals title will be. So it will be a smaller indie project that will be released sometime early next year. Will it be the next game from Hazelight genius Josef Fares? He made a name for himself with It Takes Two…

Source: WCCFTech, Electronic Arts,

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