Take-Two is looking to make a lot of money, so it’s no surprise that fourteen (!) years after the release of the PlayStation 3 and Xbox 360 versions, they’re looking to bring Rockstar’s western adventure to the PC.
Tez2 has examined the code in the file of Rockstar’s launch site, which reveals a line like this: “Journey across the sprawling expanses of the American West and Mexico in Red Dead Redemption and its zombie horror companion, Undead Nightmare, now available on PC”. And it’s no coincidence that Rockstar put this where Tez2 found it (or if they did, it’s a huge trollish move on the part of the studio, which is now hard at work on Grand Theft Auto VI…).
Red Dead Redemption has been ported before, appearing on PlayStation 5, PlayStation 4 and Nintendo Switch. (In the case of the Xbox 360 version, it’s playable on the Xbox One and Xbox Series thanks to backwards compatibility.) The ports are a pretty sloppy job, because despite the stronger hardware, the frame rate was still 30fps everywhere, which was understandable in the PS3/X360 era (they were the first HD consoles…), but two generations later, that’s no excuse!
It looks like Rockstar is gearing up to release #RDR1 on PC. pic.twitter.com/2xMmpFIdCk
— Tez2 (@TezFunz2) May 13, 2024
Strauss Zelnick, CEO of Take-Two, did not rule out a PC port after the release of the PlayStation 5/PlayStation 4/Nintendo Switch port, because that was all he said at the time, that any game announcement was up to the developer, leaving the door open, which is understandable since Red Dead Redemption 2 was also released for PC, and it seems extremely stupid that the first episode was not, even though its story continues the events of RDR2!
The PC port of Red Dead Redemption isn’t official yet, but something really needs to be done, because although the game can be emulated on PC (both the Switch and PS3 versions can run that way), we’d prefer a native conversion, although it’s questionable how high the system requirements will be and whether it will be limited in frame rate.
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