Metal Gear Solid Delta: Snake Eater has received a comparison video showing the remake side-by-side with the original Metal Gear Solid 3: Snake Eater; the visuals of the two versions are like chalk and cheese.
During the Xbox Games Showcase, Konami showed off new footage of the Metal Gear Solid 3 remake, which is no longer running on the FOX engine (used in Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain), but the Japanese studio has also switched to Epic Games’ technology, as Konami is also using Unreal Engine 5. It’s not alone in this “ditch proprietary technology for UE5” approach: CD Projekt RED has also abandoned REDengine.
ElAnalistaDeBits compared what we’ve seen here with the 2004 PS2 original. This comparison is much more detailed than Digital Foundry’s, though their analysis tells us that the trailer ran at native 4K resolution. Compared to the original, the remake is of a completely different standard (but that’s not to say that the PS2 Snake is ugly the graphics are quite good for the era): character models, animations, environments, gunplay, and the new camera system have all been improved.
Metal Gear Solid Delta: Snake Eater was announced by Konami during one of their PlayStation 2023 shows, and we quoted the production director yesterday on why the Japanese company decided to start the remakes with the third installment. The game doesn’t have a release date yet, but based on what we saw in 2023, we were probably right to think that it could drop sometime this year.
However, there are rumors that Metal Gear Solid Delta: Snake Eater won’t be released by Konami for PlayStation 5, Xbox Series and PC until 2025. The original was released on November 17th, 2004 for PS2, but since that falls on a Sunday this year, Konami may be waiting for the European 20th anniversary. March 4, 2005; at that time, it was common for the NTSC and PAL versions to be several months apart; in 2025, that date would fall on a Tuesday.
Source: WCCFTech
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