PC system requirements have been released by Asobo Studio, and what the studio mentions in its ideal requirements may soon become an industry standard…
Let’s have a look at the system requirements:
Minimum system requirements:
- Operating system: latest Windows 10 (not mentioned, but x64)
- Processor: Intel Core i7-6800K/AMD Ryzen 5 2600X
- RAM: 16 GB
- Graphics card: Nvidia GeForce GTX 970/AMD Radeon RX 5700
- DirectX: DX12
- VRAM: 4 GB
- Free storage: 50 GB
- Internet bandwidth: 10 Mbps
Recommended system requirements:
- Operating system: latest Windows 10
- Processor: Intel Core i7-10700K/AMD Ryzen 7 2700X
- RAM: 32 GB
- Graphics card: Nvidia GeForce RTX 2080/AMD Radeon RX 5700 XT
- DirectX: DX12
- VRAM: 8 GB
- Free storage: 50 GB
- Internet bandwidth: 50 Mbps
Minimum system requirements:
- Operating system: latest Windows 10
- Processor: Intel Core i7-14700K/AMD Ryzen 7 7900X
- RAM: 64 GB
- Graphics card: Nvidia GeForce RTX 4080/AMD Radeon RX 7900 XT
- DirectX: DX12
- VRAM: 12 GB
- Free storage: 50 GB
- Internet bandwidth: 100 Mbps
So yes, in the list of the highest machine requirements we see something This is not common: 64 GB of memory! Nowadays, 16 GB is the norm for PCs (mainly because of Copilot), and Asobo Studio recommends four times as much. For Intel and AMD, the latest product families are not mentioned, although both are likely to have the latest processors by the time the game is released. But why do we need Internet bandwidth?
“The very important thing is that the overall bandwidth consumption is way down because you only download what you actually see when you see it, and we don’t pre-download at hundreds of gigabytes. Microsoft Flight Simulator (2020) already had over two petabytes of data in the cloud. That was all the data in the world. We kept adding to that, but we still had airplanes, airports, meshes, points of interest like castles, and textures all installed. That’s the part that kept growing with the marketplace content, which had grown to 2TB. Now we have integrated everything into the cloud and it is all streamed and kept in a rolling cache on the hardware. You don’t have to install new world updates, they’re just seamlessly streamed,” Sebastian Wloch, CEO and co-founder of Asobo Studio, told Xbox Wire.
Microsoft Flight Simulator 2024 will be released on November 19th for the Xbox Series and PC. It will also be available on Game Pass.
Source: WCCFTech, Asobo Studio, Xbox Wire
Leave a Reply