While it’s not a completely new console (the processor is unchanged, as it’s bound to run games made for the base PlayStation 5), it could be a good reason to buy one.
The editors of Digital Foundry talked about the PlayStation 5 Pro during their weekly podcast (at least they know about it, if Nintendo is so reluctant to talk about a Switch successor, and it’s about time they did), and they think it could be a “nuclear option” for multiplatform games with a sub-par, weak PC port (although it’s not a fully multiplatform game, Until Dawn Remake is, as they seem to have forgotten to make ray tracing work; we reported on this earlier).
So it’s the PlayStation Spectral Super Resolution (PSSR) upscaler that could make the PlayStation 5 Pro a very useful solution, as it’s likely that many people will use it instead of the AMD FSR (FidelityFX Super Resolution) we’ve seen so far. It’s only because of performance concerns that they may stick with AMD’s upscaler instead of Sony’s AI-based solution (for example, in 120Hz modes).
The games with PSO (not Phantasy Star Online) stutter on PC, but they can do better on consoles, and that could make the PlayStation 5 Pro a fair choice, because if the performance remains fair, the image quality should remain pretty good based on the PSSR presentations so far, and therefore we shouldn’t have to worry about getting disappointing visuals. We’ve already written about how Final Fantasy VII Rebirth seems to be a big improvement in terms of visual quality, as Square Enix’s game was a bit ugly, to say the least, in performance mode on the base PlayStation 5…
The PlayStation 5 Pro will be available in stores from November 7th. You’ll have to pay $700/€800 here, but if you want a Blu-ray drive and/or a vertical stand, you’ll have to pay extra, as these are not included in the package.
Source: WCCFTech
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