While Sony inexplicably ignores Bloodborne, we can now play it on PC, but not the way we should.
The latest version of ShadPS4’s PlayStation 4 emulator, 0.4.1, is currently unavailable to the public, but Gamesmark used it in the video below to show that FromSoftware’s excellent PlayStation 4 exclusive (which we’ve been hearing rumors about for years, but no PlayStation 5 or PC port has been announced…) now needs no modifications, as it can now emit sound and runs just fine.
Not just fine, but with good performance! You’ll need a relatively powerful configuration, as the PC running the emulator has an AMD Ryzen 5 7600X processor, 32 gigabytes of DDR5 memory, and an Nvidia GeForce RTX 4070 graphics card. But in return, it was impressive to see Bloodborne run effortlessly at 4K resolution with a frame rate of around 100fps!
ShadPS4 version 0.4.0 has many improvements, such as improved shader recompilation, emulation support for processors that do not support SSE 4.2 (SSE 4.2 is also required for the Windows 11 24H2 update), an auto-update feature, window resizing, improved keyboard navigation in the game list, tapipad support, the ability to install the emulator in multiple folders, and better emulator support for Vulkan. The previously tricky Gravity Rush Remastered, which was not released for PC, runs perfectly in the emulator by default…
The PlayStation 4 emulation is so fast because it runs on the same processor architecture (x86-64) as today’s PCs. (There are also ARM laptops with Qualcomm Snapdragon X Elite chips, but they’re not mainstream yet.) And because of this, porting the basics of the console to PC isn’t as complex as it was for the PlayStation 3, since the Cell processor was a bit ahead of its time when it was released in 2006.
Hopefully Sony won’t kill the emulator…
Source: WCCFTech
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