Playground Games (of Forza Horizon fame) is behind the Fable reboot, but why isn’t the RPG due out in 2025?
In the video embedded below (in Spanish), a well-known Xbox insider, eXtas1s, shares what he’s heard from his sources. According to the leaker, it’s no coincidence that Fable’s delay to next year was announced on the official Xbox podcast the other day. According to him, they need an extra few months (or a year… we don’t know when exactly it would have been released) for technical reasons, which makes sense: the engine used in the Forza Horizon episodes is designed for racing games, not RPGs. With the extra development time, the studio can make other changes.
The gameplay, the pace of progression, will therefore change, and since the gameplay was not found to be fun during internal testing, the pace may have been a little slow. The comments about gameplay are worrying, so even if Fable is delayed (one of the hallmarks of the franchise…), it means that the studio will have to dig into the basics to make a product worthy of the franchise name, rather than something that will disappoint.
The unnamed source didn’t say whether the delay was due to the PlayStation 5 and Nintendo Switch 2 ports, but another leaker, NateDrake, said there’s a chance the Fable reboot will come with a simultaneous multi-platform release. Reportedly, the plan was for the game to come to Sony and the big N’s consoles a year after the Xbox Series/PC release in 2026, now there’s a chance of a simultaneous multiplatform launch.
So the Fable reboot has fallen out of Microsoft’s 2025 plans. Of course, the Redmond tech giant already has ZeniMax Media (Bethesda) alongside Activision’s Blizzard King, so there will still be big launches from the Xbox house. Suffice it to say: Call of Duty. Or there is DOOM: The Dark Ages…
Source: WCCFTech
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