It seems that Hazelight’s new game has set records that Guinness World Records was made for…
Hazelight’s latest game, Split Fiction, has set the sales charts on fire, and now we hear that it has broken three Guinness World Records within a week of its release. These records are: the most played local co-op game on Steam, the best-selling local co-op game within 48 hours of release, and the best-selling local co-op game within a week of release. These all indicate that the game had a strong sales performance… though for the record, I’m not sure if they include all games that have local co-op, or just those that emphasize it to the same extent as Hazelight’s games (like It Takes Two did previously).
Local co-op is not mandatory in Split Fiction, and the other Guinness records for multiplayer modes are mostly MMOs. Considering that Resident Evil holds the record for worst video game dialogue, and even holds the record for first video game played entirely as a wolf (unsurprisingly, it’s a wolf…), perhaps we shouldn’t take this too seriously, as these all have to go through a whole application process… i.e. it’s not like the games become part of a larger archive that decides which co-op titles achieved what and when.
It’s registered hundreds of thousands of concurrent players on Steam (197434 in 24 hours according to Guinness World Records) and will get a movie adaptation, but those are shallow records considering how good the game is. Guinness did give Split Fiction about one glowing review. Regardless, Hazelight has come a long way since Brothers: A Tale of Two Sons, which justifies the Friend’s Pass business model, where only one person has to buy the game and their friend can access it.
Regardless, congratulations to Fares’ team!
Source: PCGamer
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