FBC: Firebreak: Remedy Has Already Sounded the Alarm! [VIDEO]

For the Finns, this may be karma, as Epic Games Publishing, the publisher and financier of Alan Wake II, prevented it from appearing on Steam.

 

Barely two weeks after launching its bold plan to save the multiplayer shooter FBC: Firebreak, Remedy Entertainment announced that the game continues to underperform—so much so that the studio has issued a profit warning for 2025, saying the whole affair will result in a major loss. The Control spin-off was a disaster at launch: on Steam, fewer than 2,000 players were playing simultaneously on release day, and within a month that number had dropped below 100. The game quickly received some fixes, and Remedy promised bigger updates, the first of which arrived in late September. This caused a slight bump in player numbers, but it quickly fell back to double digits. Remedy’s next quarterly financial report is due on October 29, but the studio didn’t wait that long to deliver bad news…

“In its 2025 half-year financial report, Remedy reported that FBC: Firebreak’s launch-phase consumer sales underperformed. After launch, the company rapidly developed the game based on player feedback and released several updates. On September 29, Remedy released the first major update, titled Breakpoint, which brought significant changes to the game’s core experience. After the update, both player and sales metrics improved, but sales did not reach Remedy’s internal targets,” Remedy stated.

Due to weak sales of FBC: Firebreak, Remedy will record a non-cash impairment loss of €14.9 million, covering most of the game’s development and publishing costs. Although the studio previously predicted revenue and EBIT (earnings before interest and taxes) growth compared to last year—and, more importantly, positive operating profit—it now expects revenue growth but negative EBIT, lower than the previous year.

According to CEO Tero Virtala, Remedy will continue developing and refining the game according to its updated long-term sales forecast while balancing future investments related to the title. However, if the game fails to attract more interest, the project will be quickly shut down, as maintaining it for so few players no longer makes sense.

Source: PCGamer, Remedy Entertainment

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