Silver Pines: A Twin Peaks-Inspired 2D Metroidvania! [VIDEO]

David Lynch’s legacy bears fruit in games too — Wych Elm’s upcoming project is a great example.

 

Silver Pines is a Twin Peaks–inspired 2D survival-horror metroidvania (how often do we see that?) developed by Wych Elm and published by Team17, targeting a 2026 multi-platform release. The story follows detective Red Walker, hired to find Eddie Velvet, a musician who has mysteriously vanished. As you might expect, the search draws Walker into a deepening conspiracy and darker secrets behind Velvet’s disappearance.

With its distinctive art direction and survival-horror gameplay, this looks like a striking debut from a new indie team. First revealed during the Galaxies Showcase, Silver Pines immediately turned heads: you’ll battle shadowy threats while solving puzzles to uncover why Velvet disappeared — all as Walker wrestles with demons from his own past that may lead to redemption. The mood and narrative potential are palpable, and it’ll be especially interesting to see how metroidvania-style, exploration-forward design dovetails with the story it wants to tell.

Here’s hoping we hear more soon — perhaps we’ll be exploring Silver Pines by Halloween 2026. It’s always a good sign when a new indie studio arrives with such a confident trailer, hinting at one of next year’s sleeper hits. If you need horror sooner, keep an eye on Beneath, a Lovecraftian shooter landing on October 27.

Silver Pines is coming to PlayStation 5, Xbox Series, PC, and Nintendo Switch. No firm date yet — Team17 says it’s slated for 2026 — but it’s already on plenty of wishlists.

Silver Pines screenshot 1
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Silver Pines screenshot 5

Source: Gematsu

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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