[SOP 2026] Neva: Prologue Announced – A $2.99 DLC That’s Meant to Be Played After the Main Game [VIDEO]

Devolver Digital and Nomada Studio have announced Neva: Prologue, a standalone downloadable content expansion for Neva launching February 19 for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam for $2.99. The add-on is designed to be experienced after completing the main game, promising a richer narrative focus and a tougher challenge for returning players.

 

Neva: Prologue follows Alba as she tracks a trail of white butterflies into corrupted swamps and discovers a frightened wolf cub, lost and alone. Determined to save her, Alba must earn the young wolf’s trust and guide her through the blighted wilderness, where new enemies and perilous trials escalate toward a confrontation with a monstrous force that threatens to tear them apart. The setup is framed as an origin chapter that puts the bond at the center, rather than treating it as a throwaway side story.

On the gameplay side, the expansion introduces three new locations, each built around its own unique mechanics. That structure is paired with new challenges, new enemy encounters, and “intense” boss fights, positioning the DLC as a compact but concentrated addition rather than a simple content bundle. In other words, it is not just more of the same areas, it is meant to shift how you play across multiple segments.

The release plan is straightforward: a broad platform rollout, a firm date, and a low price point. What stands out is the “after the main game” positioning, which suggests the developers are leaning on what players already understand about Neva, then using the prologue framing to deepen context while raising the difficulty curve at the same time.

 

Three New Areas, Unique Mechanics, And A Clear Focus On A Harder, Tighter Experience

 

The key detail is that Neva: Prologue is explicitly tailored for players who have already finished Neva. That matters because the DLC’s story pitch is not just about meeting the wolf cub, it is about building trust under pressure and pushing that relationship through increasingly hostile spaces. Played after the main game, the prologue angle reads less like “chapter one” and more like a deliberately structured look back that sharpens the emotional core through playable situations.

Mechanically, the promise of three new locations with unique gameplay mechanics is doing the heavy lifting. That wording implies new rules and new types of moment-to-moment problems, not merely fresh scenery. Combined with new enemies and boss encounters, the DLC appears built to test mastery, forcing players to adapt rather than simply repeat familiar solutions.

At $2.99, the DLC is positioned as an easy add-on for existing fans, and a clean excuse to revisit the world without demanding a huge time commitment. If the three areas truly feel mechanically distinct, Neva: Prologue should land as a focused, more challenging slice that complements the main game instead of diluting it.

Forrás: Gematsu

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