[SOP 2026] Rayman Is Back With a Packed 30th Anniversary Edition Featuring a Lost Prototype and 120 Bonus Levels [VIDEO]

Ubisoft has announced Rayman: 30th Anniversary Edition for PlayStation 5, Xbox Series X|S, Switch, and PC (via Steam and Ubisoft Connect), launching digitally on February 13 and physically on June 26. This is positioned as a feature-heavy definitive package, bundling multiple classic versions, a never-before-playable prototype, a reimagined soundtrack, and a large stack of bonus content.

 

Rayman: 30th Anniversary Edition brings the 1995 platformer back to modern hardware, with the core adventure intact: Rayman’s signature punches, helicopter-hair gliding, and a tour through vivid locations like the Dream Forest and the musical mayhem of Band Land. The goal remains the same as ever – rescue the Electoons and stop Mr. Dark – but the edition frames that journey as something meant to feel just as playable now as it did in the 90s.

The “definitive” angle is carried by the multi-version lineup. The collection includes five releases of the original game: MS-DOS, PlayStation, Atari Jaguar, Game Boy Color, and Game Boy Advance. On top of that, it adds more than 120 additional levels pulled from Rayman’s New Levels, Rayman 60 Levels, and Rayman By His Fans. The headliner, though, is the inclusion of the long-lost Super Nintendo Entertainment System prototype, presented as a rare look at how Rayman’s early gameplay concepts first took shape.

Quality-of-life features are also part of the pitch, aimed at keeping players in the action rather than stuck on old-school friction points. The package lists a rewind feature, multiple save slots, and accessibility options such as infinite lives and instant level unlocks. The digital edition also includes the soundtrack, covering everything from mission music to vocal themes.

 

An Interactive Documentary, Archive Materials, And a Prototype That Turns the Release Into a Full Retrospective

 

Beyond the playable content, Rayman: 30th Anniversary Edition leans into preservation and behind-the-scenes context with an exclusive interactive documentary. It features over 50 minutes of newly recorded interviews with the original developers, supported by rare concept art, early sketches, and design documents that chart the creation of the limbless hero. The idea is to make this more than a straightforward re-release, treating Rayman’s history as part of the product.

That perspective is reinforced by the prototype inclusion, which effectively acts as a playable artifact rather than a marketing bullet point. Paired with the large bonus-level set, the edition is clearly designed for both long-time fans who want deeper cuts and returning players who want a smoother way back into a notoriously demanding platformer. It is a “classic for everyone” approach: keep the original magic, then add tools that let different types of players reach the end.

Release timing is split into two clear beats: the digital launch hits February 13, while the physical release follows on June 26. With PS5, Xbox Series, Switch, and PC all covered, the package is aiming for maximum reach, and the content list suggests a curated anniversary edition rather than a minimal compilation.

Forrás: Gematsu

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