At least 1,200 Ubisoft employees have joined a three-day, multi-country strike after the publisher’s latest restructuring plans reignited fears of job losses and frustration over a tougher return-to-office push.
The action runs from February 10 to February 12, 2026. Reports indicate the biggest impact is in France, with additional participation affecting Ubisoft Milan. Five French unions are involved, including STJV, Solidaires Informatique, CGT, CFE-CGC, and Printemps Ecologique.
The walkout follows Ubisoft’s January 21 announcement of a wider organisational overhaul tied to further cost-cutting. Coverage of the plan points to studio closures, multiple game cancellations, and additional measures aimed at reducing spending. Tensions have also been fuelled by a Paris-headquarters process that could put up to 200 roles at risk via a voluntary departure scheme, alongside workplace-policy changes unions describe as being imposed without meaningful consultation.
Unions and Ubisoft trade barbs
In a statement sent to GamesIndustry.biz, Solidaires Informatique attacked the leadership directly, arguing that “it seems clear… Yves Guillemot has no knowledge or understanding of his company or its employees”. The union says teams are already operating under heavy pressure and, in its view, the workforce has seen years of minimal – or no – pay increases.
Ubisoft, in a statement shared with GameSpot, acknowledged that the changes are “generating strong feelings”. The company said the transformation is intended to strengthen autonomy and creativity within its “Creative Houses,” and that management has held discussions and information sessions to address questions and concerns while maintaining an open dialogue with employee representatives.
Participant counts have been reported differently depending on the source: unions cite at least 1,200 people taking part, while the company has pointed to lower figures based on those who formally declared they were on strike. Either way, the dispute puts fresh pressure on Ubisoft as it tries to reset its structure and portfolio while keeping its teams onside.
Source: GamesIndustry.biz, GameSpot



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