Almost 6,000 Games Made Over $100K on Steam Last Year

Valve shared the latest Steam platform data at GDC 2026: in 2025, 5,863 games earned more than $100,000 in revenue, with five years of steady growth clearly pushing back against fears of market oversaturation. The company’s presenters also cracked a joke about the global RAM shortage in relation to the upcoming Steam Machine.

 

Valve‘s March 10 GDC presentation was given by communications lead Kaci Aitchison Boyle and business-side staffer Tom Giardino, who shared a range of figures about the state of Steam. The headline number: 5,863 games earned at least $100,000 in revenue in 2025, up from just over 3,000 in 2020. Valve shared these figures in the context of ongoing concerns about oversaturation, with Giardino saying the platform’s approach to discovery is simply that “we just want to put the right games in front of the right customer.”

The daily deals figures were also strong: 1,500 games were featured as a daily deal in 2025, 69% of which had never been featured in a sale before. A total of 8.2 million Steam users bought at least one daily deal last year, representing a 125% increase over the previous year. Valve also showed a global heatmap of Steam users, illustrating the platform’s remarkably widespread reach across virtually every corner of the world.

The presentation also touched on hardware news surrounding the upcoming Steam Machine. In a nod to the ongoing global RAM shortage, the presenters quipped: “If you have a line on a bunch of RAM, we are in the market and would like to buy it.” The Steam Machine is still targeting a 2026 launch, even as the memory shortage continues to present logistical challenges.

Source: PC Gamer

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