We also learned from a job listing which engine Shinji Mikami’s team is likely to use…
Shinji Mikami, the legendary creator of the Resident Evil and Dino Crisis series, is working on a new AAA multiplatform fantasy game with his new studio, Unbound Games (formerly known as Kamuy). According to a fresh job posting, the project will most likely use Unreal Engine. The first details about the still-unannounced game surfaced in Unbound Games’ listing for a visual effects designer role.
“The role involves designing and implementing a wide range of visual effects in the game, including both realistic and non-realistic effects (fire, water, explosions, magic, hit impacts, etc.). Working with all departments, you will propose effect ideas, design and create visual elements and motions, and be responsible for integrating them into the final game,” the description reads, pointing directly at the project’s fantasy elements.
The posting for Mikami’s next project after leaving Tango Gameworks (which Microsoft shut down in 2024, before Krafton ultimately revived it in 2025) doesn’t reveal much else, beyond the strong hint that the game will run on Unreal Engine. Experience with Epic Games tech and with Unity is listed as an advantage for the position. With Unreal Engine 5 being used across the industry at an almost absurd scale, that part would hardly be shocking.
Mikami became a household name in survival horror thanks to the early Resident Evil games, but the veteran Japanese developer has plenty of other credits, too. They include the intense third-person action game Vanquish, the similarly styled action-adventure Shadows of the Damned (co-developed with another Japanese legend, Goichi “Suda51” Suda), and the cult classic God Hand, published by Capcom back in 2006.
Mikami has said he’d most like to bring back God Hand, so hopefully some of the ingredients that made that game special will find their way into this still-unannounced new project as well.




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