Although we can’t control them, it seems that BioWare’s next game will at least give us a chance to have some influence on our teammates’ relationships.
Just as we saw in Mass Effect 3 (Tali-Garrus) or Baldur’s Gate 2 (Aerie-Haer’Dalis), there will be relationships between our teammates. Two of the game’s directors, John Epler (creative director) and Corinne Busche, told PCGamer. “It felt right to give them the ability to romance each other and other characters as well. We never want the companions to feel like they exist just for Rook, just for the protagonist, they should always feel like real people,” Epler said.
“We’ve all had that friend: They’ve fallen in love with someone, you get to experience that joy, that new relationship energy that they’re going through, and to be able to experience that and see that manifest in your companions, in many ways it’s just as joyful and exciting as your own relationships when you have companions that are interested in each other. It makes those choices, how you interact with them, what you ask them to do, that much more difficult. I don’t want to spoil anything, but they may come to you for advice, and I can’t guarantee you’ll give them good advice,” Busche added.
We’re curious to see how much inspiration BioWare gets from Larian, as we saw in Baldur’s Gate 3 the interactions between teammates that were independent of the player. Between Shadowheart and Lae’zel at the beginning of the story. Or you could say what happened between Karlach and Wyll. BioWare has experience with this (we mentioned Baldur’s Gate 2 and Mass Effect 3 for a reason), but it’s been at least a decade.
Dragon Age: The Veilguard will be released on October 31st for PlayStation 5, Xbox Series and PC. It remains the only RPG not delayed to 2025 (Avowed, Kingdom Come: Deliverance 2, Vampire: The Masquerade – Bloodlines 2).
Source: PCGamer
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