Q-Games’ third-person exploration title is coming to Sony’s VR headset, and it brings an unexpected twist with it.
Dreams of Another is a third-person action-adventure centered on the philosophical idea that creation cannot exist without destruction. Unlike conventional shooters where destruction reigns, here every shot materializes fragments of an abstract world. Its standout feature is point cloud rendering, which depicts the environment as floating clusters of particles. On PlayStation VR2, this technique truly shines, immersing players in a dreamlike reality where one feels their body dissolving into the world around them.
The heart of the experience is a surreal dream journey guided by two characters: the Man in Pajamas and the Wandering Soldier. But the world is far from empty—swaying trees, lonely doors, glowing streetlamps, and everyday objects spring to life, delivering humorous, offbeat commentary on human society. VR makes these oddities feel even more tangible, enhancing the connection and drawing players deeper into the dream.
The PlayStation VR2 version introduces the ability to switch between the original third-person view from the PS5 release and a new first-person VR-exclusive mode. While the third-person mode focuses on storytelling and allows players to observe their character through the narrative, the first-person mode boosts immersion by placing the particle world directly before your eyes, allowing for close inspection of its mesmerizing details.
Developers recommend the DualSense controller for third-person gameplay and the PlayStation VR2 Sense controllers for the first-person experience. Eye tracking in the third-person mode lets players shoot simply by looking in a direction, preserving the intuitive control of the PS5 version while making combat even more fluid. Both modes utilize haptic feedback and adaptive triggers to enhance the unique experience that Dreams of Another offers.
As you wander the dreamscape of particle clouds, you’ll encounter entities known as Auras. These beings require a range of weaponry to defeat—submachine guns, grenades, and rocket launchers—all of which become available as the game progresses. The rocket launcher is particularly thrilling, unleashing massive power that instantly transforms large areas of particles into solid impact zones. Meanwhile, grenades demand precision and timing, making encounters more strategic. VR once again amplifies the drama, making each Aura confrontation feel more urgent and personal. Along the way, players may stumble upon curious relics like a discarded wedding ring or a blown fuse, items that have outlived their use but still carry meaning, adding a new layer of intrigue and discovery.
Dreams of Another is expected to launch later this year for PlayStation 5 (with PlayStation VR2 support) and PC.




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