The Japanese publisher had planned to give a presentation on the PC release of the latest Monster Hunter installment but backed out.
Capcom canceled a presentation on PC performance and optimization for Monster Hunter Wilds at the 2025 Computer Entertainment Developers Conference (CEDEC) in Japan amid harassment from gamers outraged by the game’s PC performance and threats to developers. Capcom likely called off the event to protect the developers who would have attended, although no official reason was given.
The title of the talk would have been: “Making Monster Hunter Wilds Run Smoothly! Everything You Need to Know About Optimization”. The presentation was intended to outline Capcom’s efforts to make Monster Hunter Wilds run smoothly across the wide range of PCs used by players worldwide. (Pro tip: don’t choke the game with layers of DRM—Capcom uses more than just Denuvo!)
Monster Hunter Wilds’ PC performance has been an issue since launch. Capcom has acknowledged the problems and is working to resolve them, and this presentation was supposed to be part of its ongoing dialogue with players. The second major update, recently released, included more PC fixes but didn’t resolve every issue, and bugs and optimization problems remain.
After that update, Capcom issued another patch, but many issues still persist. Some Monster Hunter Wilds devs—and the entire team—have received harassment and even threats from frustrated players. Capcom released a statement on its website, stating that while they take player feedback seriously, they will respond to threats and harassment accordingly, and in severe cases, involve the authorities.
Maybe it’s time for Capcom to stop treating PC gamers as an afterthought. While this isn’t a new issue for the company, it’s worth remembering that two decades ago Capcom’s PC ports were even worse.
Source: WCCFTech, Automaton, CEDEC, Capcom




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