Project Titan: Did The Callisto Protocol’s Devs’ Next Game Get Cancelled?

This titan might have gone rusty. Now, we hear that Striking Distance Studios’ next project will not come to fruition.

 

According to a post on Reddit, the lead technical artist at Striking Distance Studios (a subsidiary of Krafton founded by Dead Space creator Glen Schofield) mentioned Project Titan among the canceled games they were working on. The artist was responsible for setting up and rigging characters, weapons, and props for Project Titan, a task they also performed for The Callisto Protocol. When Striking Distance Studios was first announced under Schofield’s leadership, there was plenty of reason to be excited about the new studio. They were veteran developers who came together to take advantage of the then-new current-gen consoles. Although we didn’t know for sure at the time, we knew the team was making a game similar to Dead Space when Schofield talked about a cinematic narrative experience.

Fans of horror games were thrilled when it was revealed that Schofield was talking about The Callisto Protocol. Heralded as the spiritual successor to Dead Space, with Schofield directly behind the project, it seemed a new horror game series might be in the works. Unfortunately, that’s not how things turned out. It seemed that The Callisto Protocol was struggling with myriad problems during development. Schofield spoke publicly about the team experiencing a dire crisis. Then, when the game was released, it received a barrage of average reviews.

Titan project of Striking Distance from the creators of Callisto Protocol appears to have been canceled.
byu/Midnight_M_ inGamingLeaksAndRumours

It didn’t help that Electronic Arts released a remake of Dead Space a month after the release of The Callisto Protocol. The original game had elevated Schofield’s career in every way, but the success of the EA Motive remake did little to hinder The Callisto Protocol’s success. Schofield later revealed that the game was released too early and that Krafton’s failure to give the team an extra three to four months to finish the game contributed to the team’s crisis. The studio underwent multiple layoffs, and Schofield left the studio less than a year after the game’s release and subsequent failure. Last year, we learned that the team was working on a new game, presumably the now-cancelled Project Titan.

It’s unfortunate that a team with such high hopes took such a tragic path. Hopefully, the team will have better luck with their next project. Next time, we won’t hear from Striking Distance Studios only to find out that they’ve been shut down.

Source: WCCFTech,

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