Electronic Arts has revealed staggering stats following the Battlefield 6 open beta, which drew the largest player count in franchise history and resulted in over 420 million matches and 92 million hours of gameplay. Beyond the numbers, developers are already implementing critical changes based on player feedback before the game’s official launch on October 10, 2025. These updates cover everything from map boundaries and class balance to gunplay and movement tweaks.
Now that the dust has settled from the Battlefield 6 open beta, EA and Battlefield Studios have shared the results—and they’re nothing short of massive. The publisher confirms this was the most-played beta in the franchise’s history, with players logging a staggering 420,127,450 matches over 92,351,578 hours of total gameplay.
The beta offered more content than ever before, with four maps and multiple modes available from the get-go. Among class choices, 32% of players opted for Assault, 26% went Support, 23% chose Engineer, and only 19% played as Recon.
Gameplay Feedback Leads to Major Tweaks Ahead of Launch
EA isn’t just crunching numbers; it’s carefully analyzing how players approached the game and what feedback they offered. As a result, the team is rolling out key adjustments ahead of the game’s launch on October 10, 2025.
One early observation came from map usage—some players were exploiting boundary mechanics to flank enemies unfairly. EA has acknowledged this and is working on limiting out-of-bounds movement to keep gameplay within the intended zones.
Concerns about map size have also been addressed. EA assures players that the launch version will include a mix of faster-paced, larger-scale maps. Members of the Battlefield Labs program will soon get access to two new maps for testing ahead of release.
In terms of weapons, while the full arsenal wasn’t included in the beta, developers are applying targeted tweaks to ensure smoother, more satisfying combat. This includes tuning recoil and tap-fire responsiveness. Notably, the powerful M87A1 shotgun will no longer guarantee a one-shot kill—it’s being nerfed to require multiple shots.
Movement is also getting reworked. Horizontal speed is being reduced, and consecutive jumps will incur a greater penalty. Accuracy will drop while jumping or sliding, making those maneuvers less dominant in firefights.
EA is also revisiting player counts, particularly in Rush mode, and adjusting playlists accordingly. The publisher emphasizes that achieving perfect balance will remain an ongoing process.
Players in the Battlefield Labs initiative will be the first to experience these tweaks through upcoming in-game events. Everyone else will have to wait until Battlefield 6 launches on PC, PS5, and Xbox Series X/S on October 10, 2025, to see the improvements in action.
Source: WWCCTECH




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