Metal Gear Solid Delta Fans Rage Over $200 Collector’s Edition Figure Disaster

The latest uproar surrounding Metal Gear Solid Delta isn’t about its technical flaws, but about its Collector’s Edition. The $200 Snake figure included in the U.S. version is so poorly made that it has become a laughingstock among fans, failing to meet even the most basic expectations.

 

Konami’s launch of Metal Gear Solid Delta: Snake Eater has been rocky, with players reporting crashes and serious FPS drops, particularly on PS5 Pro. Now, American fans are furious again—this time not because of gameplay, but because of the Collector’s Edition. The extras included are of such low quality that the community is mocking them online.

Several Reddit threads highlight how the U.S. edition comes with the base game and a Snake jungle diorama. The problem? The product is nowhere near the quality promised. Considering it cost $200, the disappointment hits even harder. The figure lacks detail, the paintwork looks sloppy, and the final product doesn’t even resemble Snake.

The issue seems to be exclusive to the U.S. In Europe and Japan, the Collector’s Edition does not include the diorama, but instead a Snake bust—an item praised for being worthy of display on any fan’s shelf. Reddit user Bobamukunbabo, who bought both editions, summed it up bluntly: “The U.S. Collector’s Edition is garbage, the Japanese Premium Edition is great!”

 

Konami admits issues, first patch on the way

 

Although this controversy focuses on the U.S. collector’s edition, Konami also faces growing criticism over the game itself. Metal Gear Solid Delta has been slammed for its performance issues, and the developers have acknowledged technical shortcomings. Work is underway on the first patch to address crashes, but there has been no word about FPS fixes. Fans fear Konami may simply ignore those complaints.

Source: 3djuegos

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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