Hideo Kojima’s Surprising Secret: He Plays Less Than You, Yet That’s How He Creates Groundbreaking Games!

Kojima’s secret to crafting revolutionary video games is to play less than the average gamer. It’s clear that Hideo has never been one to chase trophies.

 

At the New Global Sport Conference held this past August in Riyadh, Saudi Arabia, legendary game creator Hideo Kojima and filmmaker Nicolas Winding Refn hosted a session titled “Blurring the Lines Between Games and Cinema.” For 40 minutes, the two artists engaged in a lively conversation, much to the audience’s delight.

Rolling Stone magazine covered the event, highlighting several notable remarks. The most striking came when Kojima explained his creative process and why it has little to do with other video games: “We have to think ‘outside the box’ and be stimulated by things around us; that’s being a creator […] Video games are long, and I probably only play one a year. I test my games, but I have to think about different things, and what happens outside the video game world is more important to me when it comes to incorporating it into my own.”

“The reason directors like Mamoru Oshii or Katsuhiro Otomo created their masterpieces is because they didn’t just watch anime. They watched European films and wanted to put those things into an anime […] I think young people are playing a lot of video games, and that’s good. But above all, I want people to feel the art, or see it, and then transform it within themselves to create new video games.” Kojima added.

Later this month, Kojima plans to share updates on his upcoming projects as Kojima Productions celebrates its 10th anniversary. The presentation will take place on September 23 at TOHO Cinemas Roppongi Hills in Tokyo and will also be streamed online via the studio’s social media channels.

Regarding Death Stranding 2, our colleague Alejandro Pascual commented in his review: “Death Stranding 2 is a good video game, even recommendable, but for me, not as good as Death Stranding, and that’s what hurts me the most. And, although I celebrate Kojima’s authorship and courage and I liked the game, in the narrative aspect, which for me is always where the author has stood out, it was hard for me to connect with it as I did with the first one.”

Source: 3djuegos

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