Another studio has been forced to trim staff: this time, the guillotine has fallen on Firaxis Games.
Firaxis Games, owned by Take-Two’s 2K label, has conducted layoffs. While 2K didn’t disclose a headcount, industry reporting indicates dozens of employees were affected as part of a restructuring billed as improving “adaptability, collaboration, and creativity.”
Those posting publicly include writer Emma Kidwell (Civilization VII, Marvel’s Midnight Suns), lead character artist Matthew Davis, and QA specialist Logan Blackwood, among others who shared on LinkedIn that they’re now seeking roles.
Firaxis is the latest Take-Two studio hit by cuts. In August, Cloud Chamber—the long-running BioShock 4 team—laid off around 80 developers amid a major reorg to get the sequel back on track after years of turbulence.
Meanwhile, parent-company prospects remain robust: Rockstar’s Grand Theft Auto VI is slated for May 26, 2026 on PS5 and Xbox Series, a launch expected to generate substantial revenue. The open question is how much of that windfall will ultimately support and stabilize development teams.
Source: Game Developer, WCCFTech, Bloomberg, Rockstar Games




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