It’s a bit of an exaggaration though: the British EGX show had a feature of the new Hitman agent 47 game dubbed 47 Minutes With Hitman agent 47, but the YouTube video is barely 44 minutes long and there’s about roughly 20 minutes of actual gameplay in IO Interactive’s game, which will be published by Square Enix… However, they showed the Paris Show Stopper mission again, and we already saw this several times earlier. Give us something new!
The video shows some major framedrop during the game, showing the game is not really optimized yet. Seeing this, it’s no surprise that the game got delayed from December 2015 to March 2016. (Ubisoft should learn from the devs, remember Assassin’s Creed: Unity?) Also, our hero (?) got a facelift, but thankfully, it’s not making him as emotional as in Absolution three years ago.
The question is: do we really need this many NPC-s? Think about it, this will really need some powerful hardware, and the exaggaration in NPC numbers can backfire big time, as seen in the previously mentioned AC game…
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