Randy Pitchford, Gearbox Software’s head, may be overly optimistic about the game’s servers. But what about the accusations tied to Borderlands 4, released by Take-Two Interactive (2K)?
Borderlands 4 has come under fire for allegedly functioning as spyware. According to players, once the EULA (end user license agreement) is accepted, the game essentially operates like surveillance software. Take-Two has been blamed for this, as the parent company reportedly made the final call to include such software. Gearbox Software has defended Take-Two, insisting that none of their titles or products use spyware. The studio clarified that the EULA applies broadly across games, studios, brands, and services on consoles, PCs, mobile apps, and online platforms.
Gearbox explained that the privacy policy simply outlines what kinds of data can be collected. However, that doesn’t mean every bit of information is being logged across Take-Two’s titles and services. Still, the explanation left much unclear and failed to fully address data collection concerns. Gearbox argues that this information is necessary to maintain services like anti-cheat systems that ensure fair play.
Despite performance hiccups and unimpressive frame rates, Borderlands 4 is currently Steam’s best-selling game, peaking at over 288,000 concurrent players. Pitchford, however, is so confident in the stability of the game’s servers that he has openly encouraged players to log in and try to overload them.
So here’s the thing with this… We are VERY confident in our backend on-line infrastructure and systems. And we’re off to an insane start – record breaking.
But we know from past experience that peak numbers will start really hitting over this weekend. You’re going to be… https://t.co/gRbRoS8NAb
— Randy Pitchford (@DuvalMagic) September 12, 2025
“I’m telling you, it’s VERY unlikely that enough of you will be able to crash the backend and take our game down. Yes, we’ve seen AAA launches where backend systems collapsed, but that won’t happen this time. One way or another, I’ll reward everyone and make it up to them for proving it can happen,” Pitchford wrote on Twitter.
Boasting about stable online infrastructure while the game struggles to perform smoothly even in single-player is like admiring the curtains while the living room burns.
Source: Tech4gamers, PCGamer




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