Bethesda Game Studios’ space epic still hasn’t reached PlayStation 5—and, if a reliable insider is right, the wait could stretch a while longer. NateTheHate says the PS5 port’s announcement is currently penciled in for 2026—unless plans change—with the goal of aligning the reveal and release with a second major expansion that would overhaul space gameplay and inject new systems.
The spark came from a brief post on X: “Believe the announcement will be in 2026 unless plans change.” Multiple outlets have echoed the rumor since. If accurate, PS5 owners will be sitting tight a bit longer before charting fresh courses among the stars.
Meanwhile, former Bethesda systems designer Bruce Nesmith offered a candid postmortem on why Starfield didn’t land alongside Fallout or Skyrim/The Elder Scrolls. He argues that the direction’s heavy reliance on procedural generation is the core issue: planets “start to feel very samey” and lack the spark of BGS’s hand-crafted worlds. As Nesmith put it: “I don’t think it’s in the same caliber as Fallout or Skyrim, but I think it’s a good game… When the planets started to feel the same and you didn’t feel excited about them, that’s where it fell apart for me… There aren’t enough serious antagonists to generate story.”
The broader takeaway: vast emptiness isn’t a flaw by default—games like Elite: Dangerous show it can be compelling when framed by systems that make even barren rocks meaningful. In Starfield, the proc-gen frontier too often became something to skip, undercutting the thrill of discovery.
Bottom line: the rumored PS5 timeline points to 2026, while debate continues over whether the next expansion can meaningfully rewire the game’s systems and restore a sense of wonder—whichever platform you’re on.
Source: Wccftech, PC Gamer, FRVR




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