CD Projekt RED’s futuristic RPG has settled into a long-term success story and just hit a milestone few saw coming. The studio is not easing off either; it is pushing hard on the sequel while Cyberpunk gets fresh momentum from new sales figures and platform expansion.
Very few video games in history can claim a turnaround as dramatic as Cyberpunk 2077. What launched at the end of 2020 as a disaster, with troubled console versions, a temporary delisting from the PS Store, plus lawsuits and refunds, has since turned into one of the industry’s most celebrated redemption arcs. It was not only patches that brought the game back; the Phantom Liberty expansion and the Edgerunners anime also played a key role in reigniting interest in CD Projekt’s RPG.
All of this means CD Projekt RED is now reaping the rewards, as Cyberpunk 2077 has reached 35 million copies sold in less than five years. That is a faster climb than The Witcher 3, which needed around six years to hit 30 million units, so over a comparable timeframe, Night City has outperformed Geralt of Rivia’s last adventure commercially.
In its latest financial report, CD Projekt stated that revenues for the third quarter of 2025 rose 53 percent year on year to 349 million zloty (82 million euros), driven mainly by back catalog sales, with Cyberpunk 2077 and the Phantom Liberty expansion leading the way. The boost was reinforced by launches on Nintendo Switch 2 and Mac, as well as the addition of the base game to the PS Plus Extra and Premium tiers.
The Polish studio says bringing Cyberpunk 2077 to the PlayStation subscription service has “boosted sales of the Phantom Liberty expansion on PlayStation consoles,” which in turn delivered “higher organic sales on existing platforms compared to the previous year,” so its arrival on PS Plus has been anything but harmful.
The Future Of CD Projekt
The commercial success of Cyberpunk 2077 has pushed CD Projekt to accelerate work on its sequel. As you know, Cyberpunk 2 is already in development, even if it is still several years away from launch. A few months ago, the Boston-based team confirmed that the next futuristic RPG had moved past the concept stage and into pre-production. It may look slow from the outside, but CD Projekt is actually moving at a brisk pace.
At the start of the year, the company announced plans to double the headcount of the Boston team, and it has now delivered on that promise, with 135 developers working on the game. According to the studio, that number will keep growing in 2026 and 2027, reaching between 300 and 400 employees. This strongly suggests the sequel will not arrive before 2028, and the hints they have dropped point to an even later launch.
On the creative side, one CD Projekt developer revealed that the sequel will feature a new city inspired by a darker, more decadent Chicago, while still bringing back Night City. Meanwhile, Project Sirius, a Witcher spin-off that restarted development in 2023, and Project Hadar, a new IP, are also seeing slow but steady staff increases, just like several other internal teams at CD Projekt.
On top of that, chief financial officer Piotr Nielubowicz recently spoke about The Witcher 4 in a video, responding to the fantasy RPG being nominated as “Most Anticipated Game” at The Game Awards 2025. “This nomination, especially given that we have not yet launched the game’s official marketing campaign, shows just how much anticipation there already is around the fourth installment of the Witcher saga.”
The Witcher 4 Will Not Be At The Game Awards 2025
For now, the title remains in development alongside the remake of the first The Witcher. Beyond that, CD Projekt has officially confirmed on X that The Witcher 4 will not appear at The Game Awards 2025. “This year we will not be presenting any new content at the TGA, but as always we are looking forward to watching the show and celebrating this big night for the industry with all of you,” Michał Nowakowski wrote in a recent social media post.
Source: 3djuegos




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